I was scooping around Beasts of War, and saw
a topic about a new player asking what he should go with @ 750pts. So, I went
digging deep inside my head and made up some lists that I'd like to play with.
Remember, these were meant for someone who didn't
want to go Mech and wanted to get back into the game (so descent
balance,..).
With those things in mind, what can we do? Well, from my point of view, these are some of the best options:
With those things in mind, what can we do? Well, from my point of view, these are some of the best options:
Libby (Lance+Rage, Jpack) –
125
10 Assault Marines (JPacks, 2x Melta, PFist) – 235
10 Assault Marines (JPacks, 2x Melta, THammer) – 240
2x Attack Bikes with MMelta’s – 100
10 Assault Marines (JPacks, 2x Melta, PFist) – 235
10 Assault Marines (JPacks, 2x Melta, THammer) – 240
2x Attack Bikes with MMelta’s – 100
A nice list, has lots of options & a nice
balance as well. You’re troops are tough enough to pack a punch and can give
some hell as well. A minus is of course that you’ll have to rally on
meltas & BL to take out enemy vehicles… A nice bonus to not having vehicles
is probably that things like autocannon dreads are practically useless against
you here.
Libby (Shield+Lance) – 125
Furioso Dreadnought (Blood Talons, not a Libby) – 125
Drop Pod – 35
5 AMarines (JPack, Psword, Melta) – 125
5 AMarines (JPack, Psword, Melta) – 125
5 Scouts (Rifles, ML’s, Cloaks) – 100
Baal Predator / TL Las Predator / Dreadnought (Autocannon/MMelta) – 115
Furioso Dreadnought (Blood Talons, not a Libby) – 125
Drop Pod – 35
5 AMarines (JPack, Psword, Melta) – 125
5 AMarines (JPack, Psword, Melta) – 125
5 Scouts (Rifles, ML’s, Cloaks) – 100
Baal Predator / TL Las Predator / Dreadnought (Autocannon/MMelta) – 115
Looks a bit more like yours, also fun playing
with. The last support option is yours to choose, whatever you like or think
fits best with your playing style, keeping in mind that it’s really necessary
to use one of those as anti-vehicle. Use a Baal Predator if you want to deal
with infantry as well as armour.; and otherwise, I’d personally prefer the
Dread abouve the Pred (hihi…), but some people seem to enjoy AV13. And yes,
those are scouts, I like them, other people seem to avoid them, so I’ll include
a list without them underneath. They are meant to hold one objective (2+ Cover
save), so the rest of the army can focus on other stuff.
Libby (As Described) 125
Furioso Dreadnought (Blood Talons, not a Libby) 125
Drop Pod 35
7 AMarines (JPacks, PFist, Melta) 161
7 AMarines (JPacks, PFist, Melta) 161
(2 Land Speeders/ Baal Predator/ Riflemandread) 120
Furioso Dreadnought (Blood Talons, not a Libby) 125
Drop Pod 35
7 AMarines (JPacks, PFist, Melta) 161
7 AMarines (JPacks, PFist, Melta) 161
(2 Land Speeders/ Baal Predator/ Riflemandread) 120
Now your assault squads are more useful
thanks to the Powerfist and can take a bigger punch as well. The last big block
of choices depends on how you want to beat your opponents’ vehicles (which you
will face a lot at 750). If you want it to be more versatile and able to DS, go
with speeders. If you want to have something that’s also great at killing infantry,
go Baal Predator. And finally, although not as good as his good ShinyKnight
friends, you can take another dread blast the feth out of your opponents’
transports: huzzah for the Riflemandread.
But, for all of you more advanced (and
perhaps a bit more competitive) players out there, you can go nuts with
vehicles as well.
The first one is what you could call… Well, a bit broken perhaps, it’s a bit exploiting the limit of things your opponent can bring, thanks to the point level.
The first one is what you could call… Well, a bit broken perhaps, it’s a bit exploiting the limit of things your opponent can bring, thanks to the point level.
Libby (Shield+Lance) 100
5-Man Assault Marine Squad 100
Land Raider (Multi-Melta) 225
5-Man Assault Marine Squad 100
Land Raider (Multi-Melta) 225
5-Man Assault Marine Squad 100
Land Raider (Multi-Melta) 225
5-Man Assault Marine Squad 100
Land Raider (Multi-Melta) 225
You’ll never see me play this list though,
but I just put it up because I know that’s what a lot of other people like to
play at this level. Why don’t I? Because, well, I don’t like Land Raiders (I’ll
probably post soon why) and well, it’s not unbeatable, but… Well, you’re
getting me.
And then there is… Spam! Razor-sharp Spam!
Libby (Shield+Lance) 100
5-Man Assault Marine Squad (Plasmagun) 115
Razorback (LasPlas) 55
5-Man Assault Marine Squad (Plasmagun) 115
Razorback (LasPlas) 55
5-Man Assault Marine Squad (PFist + Melta) 135
5-Man Assault Marine Squad (Plasmagun) 115
Razorback (LasPlas) 55
5-Man Assault Marine Squad (Plasmagun) 115
Razorback (LasPlas) 55
5-Man Assault Marine Squad (PFist + Melta) 135
Razorback (HBolter) 20
5-Man Assault Marine Squad (PFist + Melta) 135
Razorback (HBolter) 20
5-Man Assault Marine Squad (PFist + Melta) 135
Razorback (HBolter) 20
This seems to be what BA are good at:
razorbacks with Assault Marines in them. I gave the Bolterbacks a plasmagun,
just in case their transport is destroyed, the other units were tooled out for
well, you get it.
I also wouldn’t play this one just ‘cause it’s a Marine Parking Lot, this is, move vehicles forward, hope you survive and try to take objectives… It’s just… Boring.
I also wouldn’t play this one just ‘cause it’s a Marine Parking Lot, this is, move vehicles forward, hope you survive and try to take objectives… It’s just… Boring.
Anyway, I hope you picked up some ideas and
just enjoyed it all. Tell me what you think (= comments & criticism always
welcome) or what you’d play at such a small 40k scale.
R
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